资讯

Unity, maker of a popular cross-platform engine and toolkit, will not pursue a broadly unpopular Runtime Fee that would have charged developers based on game installs rather than per-seat licenses.
Sept 12 (Reuters) - Unity Software (U.N), opens new tab is abandoning its "runtime fee" pricing policy, nearly a year after its announcement sparked considerable backlash from the videogame developer ...
Unity is scrapping its Runtime Fee and returning to its previous seat-based subscription model, with price increases for Unity Pro and Unity Enterprise users. This decision, announced by Unity CEO ...
After a controversial week for Unity, the game engine developer is walking back (at least partially) its much-derided runtime installation policy. Last Tuesday, the company announced its plan to ...
Unity Software Scraps 'Runtime Fee' Pricing Policy, Introduces Price Hikes (Reuters) - Unity Software is abandoning its "runtime fee" pricing policy, nearly a year after its announcement sparked ...
Unity thought it would set a record for how quickly it could erode any remaining trust developers had for the company, when it announced a new Unity Runtime Fee that would charge developers and those ...
A hot potato: Unity's shocking reveal of its new "Runtime Fee" still baffles the gaming world. A mix of confusion, rage, and uncertainty is spreading throughout the internet, and the latest update to ...