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Unity proclaimed that on Jan. 1 it would be implementing a pay-per-download pricing model to charge developers a flat fee any time someone installs a video game utilizing Unity software.
Unity announced a new fee structure today, and developers are none too happy. ā€œWe are introducing a Unity Runtime Fee that is based upon each time a qualifying game is downloaded by an end user ...
Unity is adding a new charge for every time a game using the Unity Engine is installed, the company announced today.