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If you're not familiar with object-oriented programming, some of the concepts can be hard to understand, especially if you're a longtime procedural language programmer. Follow along as we take a ...
Do you have a single class in your Java design that does too much and knows too much? If so, you've fallen into the God object antipattern. Here's a look at how to refactor your God object and ...
HCl design is divided into three major divisions: system model, action language, and presentation language. The system model is a conceptual depiction of system objects and functions.
For a while now, many AI researchers have been working to integrate a so-called "world model" into their systems. Ideally, these models could infer a simulated understanding of how in-game objects ...