资讯
SAN DIEGO, CA - May 10, 2007 - Sony Online Entertainment LLC (SOE), a global leader in the online games industry, today announced that Rise of Kunark, the fourth expansion pack for EverQuest® II, is ...
Sony Online Entertainment’s annual fan festival celebrates a host of long-running online multiplayer video games like “DC Universe Online,” “EverQuest” and “Planetside.” In 15 years, SOE Live has come ...
SAN DIEGO, CA - October 25, 2004 - Sony Online Entertainment Inc. (SOE), a worldwide leader in massively multiplayer online (MMO) gaming, today announced that EverQuest II is scheduled to ...
Q&A: Sony Online Entertainment president John Smedley talks about seminal MMORPG's future in wake of Hall of Fame induction and freemium games on consoles, confirms Vita support. [UPDATE] Sony Online ...
SOE president John Smedley has said EverQuest II has seen "amazing growth" since it switched to F2P. The MMO, according to Smedley in a series of tweets, has reached a 40% increase in log-ins, 300% ...
SOE has announced details - although scant - on its new MMO in development at its annual Fan Faire event in Las Vegas. According to EQwire, who liveblogged the reveal, the MMO is currently titles ...
EverQuest's Player Studio, which allows players to create items and sell them in-game for real money, is adding a new category: player robes. As explained by Sony Online Entertainment during SOE Live, ...
GameSpot may get a commission from retail offers. To celebrate the fifth anniversary of EverQuest, Sony Online Entertainment (SOE) has today released a list of interesting facts about the game. First ...
Today we learned that SOE will be replacing their Station Exchange program, a program that helps players sell in-game items for real life cash (RMT), with a third party company called Live Gamer.
If you were a gamer visiting Las Vegas in the last four days, chances were it was because of SoE's annual fan gathering. Previously known as the SoE Fan Faire, SoE Live was held at the Planet ...
Boy, they grow up so fast: March 16 will mark the 13th birthday of Sony Online Entertainment‘s (SOE) massively multiplayer online role-playing game (MMORG) EverQuest. Sometime during March the ...
The sale of virtual items for real cash – or the secondary market – is perhaps the toughest problem to solve for MMO developers. On one hand, it’s extremely lucrative, but it is also angers players ...
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