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On August 30, the SMARAY rendering engine product launch was successfully held in the Hengqin Guangdong-Macau Deep ...
Differentiable rendering has emerged as a pivotal suite of techniques bridging computer graphics with optimised, gradient‐based methodologies.
On August 30, the SMARAY rendering engine product launch, themed "Chasing Light and Shadow, Smart Shapes Follow," was ...
Rendering is the process of generating an image from a model (or models in what collectively could be called a scene file), by means of computer programs. Also, the results of such a model can be ...
The power behind the new-generation GPUs can be understood in their inherent ability to solve one of the classic computer graphics problems of all time: realistic rendering of hair and fur. Animals ...
Epic Games, the company behind Unreal Engine 4, is showing off its brand-new real-time rendering technology, and with it the future of game and animation development. The company is set to unleash ...
Nvidia unveils new GPU architecture for computer graphics rendering The Turing Architecture combines ray-tracing and AI inference for a new kind of hybrid rendering.
Everyone with a computer can contribute the spare cycles to a collective rendering machine when their computers aren’t being used.
Nvidia's research lab developed the technology that took the company from a video game GPU startup to a $4 trillion-dollar ...
It’s a big jump in graphics tech and is exciting when you think about the studios and individuals that will find new uses for ray tracing in animation, games, and science simulations.
Caustic Graphics Inc. (San Francisco, Calif.) is a startup company that claims to have made a breakthrough in the hardware acceleration of ray-traced graphics. Caustic claims a 20 times speedup for ...
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