A new paper authored by researchers from Disney Research and several universities describes a new approach to procedural speech animation based on deep learning. The system samples audio recordings of ...
In the video games world procedural audio refers to the computational process of generating audio from nothing, or almost nothing. The goal is to use almost no wav data (pre-recorder audio files), but ...
Square Enix held a lengthy presentation at GDC in Japan this week, where it discussed procedural animation for use in mechs. Is this a hint towards a new Front Mission, or something else entirely? Who ...
Functional programming and procedural programming often provide different views of the same thing. When I declare a function, such as y = 2x I may think of this as a procedure (sequential process): ...
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