August 6th, 2012 – Los Angeles, SIGGRAPH 2012 – The Khronos™ Group today announced the immediate release of the OpenGL® ES 3.0 specification, bringing significant functionality and portability ...
SUNNYVALE, California -- July 28, 2008-- Vivante Corporation today announced that it has become the first OpenGL® ES 2.0 3D graphics technology provider to submit conformance results that include the ...
I've received a lot of really useful help here previously, so I thought I'd give this problem a try.<BR><BR>I have an OpenGL based game that loads textures from TGA ...