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A new technique enables makers to finely tune the color, shade, and texture of 3D-printed objects using only one material. The method is faster and uses less material than other approaches.
By using a 3D printer like an iron, researchers can precisely control the color, shade, and texture of fabricated objects, using only one material.
Google also announced Poly Toolkit for Unity and Unreal Engine, which is essentially Google’s next evolution of Tilt Brush Toolkit, allowing you to import 3D objects and scenes from Poly ...
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