资讯
He suggests, for instance, using the color data from the user's current GTK theme when rendering OpenGL elements, particularly backgrounds.
Game developers often use OpenGL to handle the rendering chores for graphics-intensive games. OpenGL is an application programming interface for efficiently rendering two- and three-dimensional ...
The Khronos Group has announced the release of OpenGL 3.2, a new version of the 2D and 3D graphics specification Apple uses in Mac OS X.
A recent Japanese article featured on ITMedia highlighted the possibility of Sony utilising the OpenGL API for the forthcoming PlayStation3. According to a report on EETimes, it’s claimed that ...
Apple's move to cut OpenGL after macOS 10.14 Mojave and pushing for the use of its own Metal graphics technology has come under fire from developers, expressing concerns it will impact cross ...
1) How do I start using OpenGL 3.0 in my code base? In order to use OpenGL 3.0 and later versions, any application explicitly has to "opt in" to use these versions.
XBOX 360 uses, presumably, a port of DirectX. PCs use DirectX and OpenGL. Macs use OpenGL.What does the Wii use? Is it Nintendo proprietary? If so - how "complete" is it as compared to, say ...
1) How do I start using OpenGL 3.0 in my code base? In order to use OpenGL 3.0 and later versions, any application explicitly has to "opt in" to use these versions.
The OpenGL ARB worked with outside parties to create the OpenGL 1.3 spec, which it says will increase the level of realism available to 2D and 3D graphics applications that use OpenGL technology.
一些您可能无法访问的结果已被隐去。
显示无法访问的结果