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Abrak told IGN that when IO was first chatting with Build a Rocket Boy, the idea was to find a way to "support them," because ...
CEO Hakan Abrak lamented MindsEye, calling it 'a tough reception' for IOI Partners' first third party-published game.
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MindsEye launch "what we didn't hope for", says IO Interactive CEO, as publishing future in question
IO Interactive CEO Hakan Abrak has commented on the disastrous launch of Build A Rocket Boy's action game MindsEye ...
IO Interactive has suggested that it will approach third-party publishing with significantly more caution in future, ...
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