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What made you choose a 3D platformer over a 2D one? A: So Lunistice actually started out as a 2D platformer around five years ago. That's when I started working on the concept of Lunistice.
There is a brand new Space Adventure Cobra video game in the year 2025! Cobra is a manga that began in 1978. It was ...
The “2.5D” perspective offered constant personality and style, taking advantage of the DS’s increased power and allowing the developers to experiment with power-ups, level design and aesthetics.
Console titles like Tomba 2 and the Crash Bandicoot series replicated the basic design of a 2D platformer, but still incorporated pseudo-3D visuals and mechanics.
It's also just an astoundingly well-crafted platformer, with varied level design and tight controls. Check out a bit of footage below. For more free PC games, you can follow that link.
The controls are true to any reputable platformer and do not suffer from the frustration that many other games evoke. "Rayman Legends" excels in nearly every way imaginable.
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