资讯

Hot on the heels of Ghost of Yotei’s very own State of Play showcase, we sat down for a chat with creative directors Nate Fox ...
While Ghost of Tsushima players might be used to traveling and using the wind to navigate the game's open world, in the ...
Hot on the heels of Ghost of Yotei’s very own State of Play showcase, we sat down for a chat with the creative directors to ...
We recently had the chance to sit down with Nate Fox and Jason Connell of Sucker Punch Productions to pick their brains about ...
Ghost of Yotei is already looking to resolve one of the few issues that many players took with Ghost of Tsushima.
"If you want to play with just two swords in each hand because it looks cool, you can play through the whole game that way" ...
Sucker Punch clarifies whether or not a popular feature will also be making the transition to Ghost of Yotei when it launches ...
The first place US shoppers should be bookmarking ahead of pre-orders opening is the PS5 Slim PlayStation Direct link, as ...
While Ghost of Yotei will match Ghost of Tsushima in size and scope, Sucker Punch says it’s taking a new approach to ...
Fans have been drawing comparisons between Sucker Punch’s upcoming game, Ghost of Yotei, and Assassin’s Creed Shadows. Now, ...
Ghost of Yotei developer Sucker Punch has revealed in a brand new interview roughly how long it will take to finish the game.
Curious about the Ghost of Yotei popcorn bucket? Developed by Sucker Punch Productions, the upcoming game is a stand-alone sequel to Ghost of Tsushima. It takes place in 1603, where Atsu embarks on a ...